![]() Gradually, over time, on each victory or defeat, you'll be able to build up the Capital which will also unlock bonuses and help you get stronger and stronger each time your rebirth and go back in to a stage.Įventually, come the end game, you'll be able to specifically chose your rebirth load out so you can be even more focused on how you want to make your commanders build. You also rebirth after each stage as well. Having already tackled the level once, you'll also have fore-knowledge of which build might be the best - either for the level you want to do, or the specific challenges you want to accomplish. When you rebirth, you can then chose a new starting build with the perks and unique features of that build. HOMM-like exploration, city-building and turn-based strategic combat, with a roguelite twist The Dragoness: Command of the Flame is now available on GOG with a -10 discount that lasts until August 16th, 10 PM UTC Embark on an epic quest across the Drairthir Peninsula a land ravaged by warring factions of Dragons. Missions are lengthy which can lead to repetition. + Saves frequently, allowing for mistakes to be rolled back. + Battles can be strategic and enjoyable. The game also registers your kills as well - so you can cash in the souls of the dead for even more resources. + Explains systems to new players quite well. When you die, you go back to the capital city to rebirth - taking with you some of the resources you collected. ![]() ![]() Yes, dying is a good thing - or rather, it's not a bad thing. ![]()
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